![]() Simply put, killing enemies allows for a coin multiplier, and the coins you earn between levels go to unlock new kinds of fireballs for your dragon to use. To help incentivize these bonus goals, Drag'n'Boom has a clever scoring and upgrade system that grants greater rewards more quickly to players who skillfully achieve every level's objectives. You can always simply opt to reach the end of each level, but doing so removes all challenge from a game that already feels a bit easy. In each of Drag'n'Boom's 50 levels, there are three primary goals: collecting as many coins as possible, avoiding attacks from enemies, and killing as many enemies as possible. When inputting a new movement or attack, Drag'n'Boom's action slows to a crawl so that you can aim precisely and pull off some pretty incredible maneuvers. The entire game is presented as a sort of 2D platformer, with players tapping, dragging, and releasing on the left side of the screen to control their movement and doing the same on the right side of the screen to control their dragon's fireballs.ĭrag'n'Boom generally moves at a blazing fast pace that might make even Sonic the Hedgehog look slow, but all that changes as soon as players start tapping and dragging on the screen. In Drag'n'Boom, you control a dragon with the main purpose of hoarding gold and killing any knights, archers, or other enemies that try to stop you. In fact, one might say it provides a bit too much of it. It's not the most complicated game in the world, but it does provide a lot of slow motion action. Drag'n'Boom does exactly that, and has you play as a little adorable dragon to boot. Slow motion is always cool, but it's even cooler when put into an action game. ![]()
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